package praca.framework;

import praca.interfejsy.TouchEvent;

public class TouchEventGL implements TouchEvent{

	public float x;
	public float y;
	public int type;
	
	
	
	@Override
	public float getX() {
		return x;
	}

	@Override
	public float getY() {
		return y;
	}

	@Override
	public int getType() {
		return type;
	}

}
